Showing posts with label Windows Phone. Show all posts
Showing posts with label Windows Phone. Show all posts

Tuesday, June 17, 2014

The Road to Seattle

It's been some time since our last post, but to tell you the truth we have been resting like there's no tomorrow, for the most difficult, yet the greatest responsibility we had up to this time: We will represent Greece at Imagine Cup's world wide finals in Seattle, in late July, Games Competition!

Seattle, here we come!



So, what have we been up to?

We have been working hard to deliver the best possible experience for those who will try out our game at the world finals. As of today, we are revealing 2 apps that will be your handheld companion in your Dementia: Tales of Blackthorn Manor experience.

Announcing Dementia: The Companion App for Windows Phone 8.1 and Windows 8.1 !

You can get the Windows Phone 8.1 version HERE
You can get the Windows 8.1 version HERE








You can also search for the app with its' name: "Dementia: The Companion App - Imagine Cup 2014"

We have also been tweaking with the gameplay a bit, so you can now play faster, by adding in a "Turbo Mode AI" feature, making AI bots playing faster, giving you much faster gameplay for those who are more "Action-Oriented" gamers.

Every day here at Genesis Game Studios is a day of creativity, inspiration and awesomeness, the week following we will be making our appearance on TV for a live interview at Star Channel and this weekend, we will be presenting our game live to the audience of a 3-day Game Development with Unity on Windows Platforms event with Jaime Rodriguez (Microsoft Principal Program Manager) and Cark Callewaert (Unity Lead Technical Evangelist).

Finally, we are proud to present our video presentation for Dementia for the World Semifinals:



That's it for now! See you later for more content! Thank you for all your support!

Wednesday, February 19, 2014

HexCraft Published for Windows Phone!

OMG It's HexCraft Wednesday and we are giving you the best we have given on any HexCraft Wednesday there ever was, after HexCraft booth at Infocom!

HexCraft for Windows Phone has been officially published globally!

You know what you have to do right? Download the game right away and send us your feedback! Which level seems the most challenging? Can you get into the leaderboards?

Download the game HERE :
http://www.windowsphone.com/s?appid=625582ed-a7fc-485f-bb4d-279d25be5540

...Or just search for it on the Windows Phone Store ;)

As you are mashing your way on Windows Phone, we are awaiting like predators for the Windows 8 version to be certified. Be on standby, those who are holding tablets and those who play on PCs and Laptops. You will be notified the moment it passes certification :)

Enjoy HexCraft on your mobiles for now! :D

Wednesday, February 5, 2014

HexCraft Release Soon!

It's #HexCraftWednesday, and we will fill you in with the latest.

Our game will feature 12 different leaderboards! Finally, we got this working with Azure Mobile Services and we feel that this game is really coming to an end.

As you saw in our latest photo in Facebook, we leaked how the main menu will look like!

HexCraft - Being Tested on Windows 8 - Desktop and Tablet versions.

HexCraft is currently under playtest mode and we look forward to hooking you up with the Download link soon! Expect the game to be released in February!

Also, we will appear at infocom to showcase our game, we will be expecting you :)
For more information, visit this link : http://www.infocomapps.gr/

That's it for today folks, see you next week!

Wednesday, January 29, 2014

Bashing code for HexCraft like crazy!

The days are passing and HexCraft's first release is being prepared. We got galactic monkey demons writing code, so you guys can finally play!

This week we have started going into rage mode for our promotional art, and adding finishing touches to HexCraft, such as Facebook login and In-App purchases. We expect to be done around the end of the week, if everything goes as smooth as we hope it will!

Each level you play is going to have a dead-simple goal : Solve the puzzle. That's it! You don't have to worry about the best time, or the best moves, anymore, as we are only recording these for getting you into the global leaderboards of HexCraft, meaning that if you like playing for fun, then we won't stop you, or mess up your experience!

The very first release of HexCraft will be for Windows Store, and soon there will be a Windows Phone version coming right after.

Stay tuned people, till next Wednesday!


HexCraft Promotional Image - Coming first on Windows Store

Tuesday, January 14, 2014

Hexagon Cells gone crazy!

Guess what? It's HexCraft Wednesday!
Time to fix you up with the latest..!

So, what's been going on at Genesis the latest week? With all those crazy projects on, our minds are literally blown, yet we are so thrilled to just keep going at the same pace as before to deliver..!

HexCraft is coming to a pretty decent shape, since we have finished up the procedures of level design and we have been working on visuals, leaderboards and porting to Windows Phone 8 and Windows 8.1 Platforms.

Each level now ought to be tested thoroughly, as those little cells are taking away chunks of our time, in order to properly create a challenging enough experience for everyone out there. 

Looks Yummy. Next Week!


We have a special treat for you people, next week - We promise to hook you up with a sweet Gameplay Video, so stay tuned, there are puzzles to be solved!

You can see our progress here, when our programmer has failed enough times on this puzzle so he can now solve it perfectly right in front of you, hey dont cheat now, when you get the game, okay? ;)

This HexCraft Puzzle is calling out to you "SOLVE ME, SOLVE ME!"