Showing posts with label Award. Show all posts
Showing posts with label Award. Show all posts

Tuesday, June 17, 2014

The Road to Seattle

It's been some time since our last post, but to tell you the truth we have been resting like there's no tomorrow, for the most difficult, yet the greatest responsibility we had up to this time: We will represent Greece at Imagine Cup's world wide finals in Seattle, in late July, Games Competition!

Seattle, here we come!



So, what have we been up to?

We have been working hard to deliver the best possible experience for those who will try out our game at the world finals. As of today, we are revealing 2 apps that will be your handheld companion in your Dementia: Tales of Blackthorn Manor experience.

Announcing Dementia: The Companion App for Windows Phone 8.1 and Windows 8.1 !

You can get the Windows Phone 8.1 version HERE
You can get the Windows 8.1 version HERE








You can also search for the app with its' name: "Dementia: The Companion App - Imagine Cup 2014"

We have also been tweaking with the gameplay a bit, so you can now play faster, by adding in a "Turbo Mode AI" feature, making AI bots playing faster, giving you much faster gameplay for those who are more "Action-Oriented" gamers.

Every day here at Genesis Game Studios is a day of creativity, inspiration and awesomeness, the week following we will be making our appearance on TV for a live interview at Star Channel and this weekend, we will be presenting our game live to the audience of a 3-day Game Development with Unity on Windows Platforms event with Jaime Rodriguez (Microsoft Principal Program Manager) and Cark Callewaert (Unity Lead Technical Evangelist).

Finally, we are proud to present our video presentation for Dementia for the World Semifinals:



That's it for now! See you later for more content! Thank you for all your support!

Monday, April 28, 2014

Imagine Cup Games National Winners!

We did it! We actually did it!

Team Genesis won 1st place at Imagine Cup Greek National Finals, and we are proud of sharing our latest news with you! Judging was a tough call, taking over 2.5 hours to complete, but in the end, we managed to creep everyone out with the Blackthorn Manor, and the Rat King!

We are already preparing our deliverables for the World Semifinals where we will be faced off with all the games throughout the globe. Our hopes are high and so is our excitement!

This time we won't say much, we'll let the pictures talk for us!

The Team, as we were preparing for our 10-minute presentation

Our Game Designer and Project Manager, Kostas, presenting Dementia

The croud that got to see the first ever public reveal of Dementia



Awards Time! along with mrs. Eleni Rachaniotou, one of the 4 judges 


The Team - Proudly showing off their trophies as National Games Winners



Tuesday, April 8, 2014

New merits for Team Genesis, Leaking Screenshots!

Hello again, people! This time we got EXTREMELY exciting news for you!

First of all, we would like to announce that Team Genesis won its' second reward in Imagine Cup - Honorable Mention in UX Challenge, climbing to the top 10 of the Games Category in the world once again...!



User Experience (UX) Challenge was about creating 2 documents filled with diagrams covering basic gameplay flow of our game, the target screens and their functionalities, 2 LowFi Wireframes about our gameplay and menu screens as well as one HighFi Wireframe concerning the gameplay.

You can see Imagine Cup's Official UX-Winner Announcement here: http://bit.ly/1kHjeTH

Kudos, team!

Secondly, and that's somewhat even more awesome for sharing with you, we will now leak the first ever "ACTUAL" screenshot of the game, which is actualy the high fidelity wireframe that we submitted over to the UX Challenge.

In the following screenshot we are revealing quite a few things:


  1. The characters in 3D !
  2. Some of the Rooms of the House!
  3. The Whole User Interface!

So... without further ado, behold, our UX Challenge Screenshot:

Note: This Screenshot was taken in January. Trust us, there is MUCH more to show you :)


Things are about to get nasty, as one week remains until our game is submitted for the Greek Finals so now, team Genesis is going on full power! Let's do this!


Friday, January 31, 2014

The First Female Characters Revealled and Project Blueprint Honourable Mention!

Before getting into the post specifics, we would like to announce you that Genesis Game Studios has won an honourable mention at Imagine Cup's Project Blueprint Challenge!

Project Blueprint Challenge is all about creating a stunning business model, analyzing stuff such as competition, user personas, concept of the game as well as market segments. We are very happy for being in the top teams of the world submitting our business model and we hope to get this even further..!

We thank you for your support, your likes, comments and views are giving us the strength to carry on and deliver much more stuff and content to you!

You can see us here: http://bit.ly/1jFgJUI

And now, on to the fancy part:
The other two following Policeman Sanders and Bishop Eric :


Mechanic Emma

"All those years fixing cars and mechanical contraptions has given her enough muscle to wield heavy tools and carry them around with ease. A classical mechanic. Never afraid to get her hands dirty and fix everything, even if they are completely broken, Mechanic Emma has a favorite quote : "As long as I can get my hands on it, I can fix it." - She never lets people down. From the broken watch to the most peculiar machinery in every house, any generator, any cogwheel contraption, she can do it all. She loves her tools and can easily fight with any tool on her hand. But what if she can fiddle with any machine to use it against others? Will she use her powers for the sake of good or to aid the evil forces? Blackthorn Manor is a place where noone gets forgiven, and that's why she decides to venture in the house, to find new challenges, to fix any broken stuff, and to see the machinery residing in the house..."

"Want me to tinker with anything broken?"



Doll Addict Molly

"What a beatiful collection of dolls you have there Molly!" - Yet Molly goes sits in her corner silently, playing with her dolls in ways that only she can understand. She never laughs... Or speaks in general. You never see her feeling any emotions. She has no fear. No remorse. No happiness. No anger... What kind of girl is she? She only talks to her dolls with her mind. And we don't know if the dolls respond back to her. She loves toys in general, any kind of beautiful dolls or teddy bears are bound to be her best friends. And maybe even fight by her side? But that happens only in her dreams... Who really is Molly? And why is she addicted to her dolls so much? She overheard from the grown-ups that Blackthorn Manor is a dangerous place of a murdered family, that many people around town go to visit it, and she heard that there is a room with old toys. She is destined to find that room, and inspect the toys, no matter what....

"Come Out and Play with me......"

Stay tuned. More stuff coming next week....!!!