Friday, April 4, 2014

Bugs on the loose!

There are bugs on the loose! Identify them, burn them, don't let them live...!! Oh! Hello!

As anyone can guess we are still on burnout mood. April has arrived and we got sweet news for you..!

The past month, HexCraft got featured in over 38 markets, we gotta admit we did not expect that coming, as it grew smiles on our faces and now we are working with a better mood..!

Right now, the Imagine Cup team is creating the initial and final screens (The Character Selection Screen and the Winning Screen) as part of the game flow, so that players may chose any character from the 6 given and take control of their very own destiny! The rooms have been redesigned a tad bit, some optimization here and there, and still we are quite a few AI tweaks away from going to playtest phase right before the greek finals!

Greek finals... yes, it has been announced, and it's getting more and more official by the day, here are the rewards of the greek Imagine Cup finals :

The Spoils of war!!!

Did you know that we are using Trello as our lead project management platform, for assigning tasks to everybody and killing off all those bugs that keep running away from our intense test cycles? We've been falling in love with it lately as we overcame our fear of trying out something new besides Visual Studio Online and Excel.

Stay tuned for our next post, as I am now promising to all of you that we will leak the first ever screenshot of the game with some rooms open, characters scattered around the house and the whole first draft of the game HUD on screen. :)

Till next time,
have fun all!!!

0 comments:

Post a Comment

Your message has been posted! :D