Saturday, March 1, 2014

Another weekend of burnout for Genesis Game Studios

It's a sweet Saturday evening, first day of March (Happy new month!) and we haven't blogged for this week for neither game. The latest updates:

HexCraft has been announced "App of the month" at the Official "Windows Apps Made in Greece" group on Facebook. And it was also featured in MSCorner! Check it out!

Thank you admins!

* ~ * ~ * ~ * ~ *

Blackthorn Manor has been going under great pressure this time.
Everyone went into rage mode and programming has been going well!

We have been working on basic systems such as Combat System, Stealing System, Movement System, and set up basic AI functionality such as A*-ish pathfinding inside the house.

At the same time, we have been reviewing the final list of items, seals and events that will make it into the game, and have been designing rooms at the same time. You can see the walls are built up, doors opening when explorers pass through them, Intriguing Combat Cameras with Zooming Effects and dice rolls, and excellent pathfinding inside the creepy corridors of the blackthorn manor, ranging from the bone-chilling Mirror Room to the breathtaking Incineration Chamber that lies in the basement.



We are clearly seeing that the house is evolving quicker than before, now that Imagine Cup Greek finals are on their way, the team is clearly going for the finish line!

There still are systems left to be done though, such as the Item Effects when they are used, Flipping effects, binding unique Sound Effects to the Cards when they appear, graphical representations of the dice rolls, then again, there is the Scenario, and of course the Core AI that will support the game in a training / demo session that Imagine Cup judges will play!

Did you know that Imagine Cup this year is split into National Finals, World Semifinals and World Finals? The first two will be done online, just like Project Blueprint Challenge (Honourable mention, yay!).

It will be a very difficult project to build, since deadlines are approaching like vile serpents, but the expectations are going pretty high, should we manage to complete it, at least that demo version that we want to showcase.

We won't leak any images from the Project at its' current state *YET* but we promise that it's going to be worth waiting for. We are doing our best, and just like we never broke a promise, we promise you, you will like what you are going to see :)

Till next time!


0 comments:

Post a Comment

Your message has been posted! :D