Friday, May 1, 2015

Concept Art : Behind the scenes

Hello people!

This is Kostas, reporting from Project AH (We really need to consider a name for our game to be honest!), progress is smoother than ever with both artists and programmers functioning at full capacity. Doors, cubes hunting us through narrow corridors, stealth inside wardrobes and the interactivity level is over 9000 !!!

Last week, we presented to you some sick concept art drawn by our Concept Artist and Art Director, Eliza Marinou.

This time, we will take you behind the scenes and let the whole blog post talk about itself in this great time-lapse video which shows exactly how Alma and Albert were made:


Until next time, were we will show you some sweet progress from the programming perspective!

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